//Header de Main.cpp

#include "Define.h"

int nbRender = RENDER_INTRO;
bool continuer = true, JeuEnPause = false;

CMoteur Moteur;
CMap Map;
vector<CPerso*> Personnages;
CMainPerso* PersoPrincipal;
CInterface Interface;

int FonteStandard, ImgArrierePlan, ImgMotifArrierePlan;

